Age of Mythology Who would win? |
Posted: 29 Aug 2020 07:46 AM PDT
| ||
Guide to maps and spawn behavior? Posted: 29 Aug 2020 10:19 AM PDT Hey all, I'm curious if anyone has made/seen a guide for the different maps in the random map pool? I'm interested in the "randomly generated" elements such as number/size of hunt spawns, types of hunt spawns, general gold mine locations, and TC spawning behavior. I've noticed that 1v1 maps tend to be "split in half" and have an equal number of hunt spawns and TC spawns on each side, but not all the gold mines behave this way. Anatolia gives you 1 or 2 3k gold mines in your base, but then all the 6k mines spawn in the center. While on Watering Hole, you almost always get 1-2 6k mines on your side "protected" by water. Savannah can give you 1,2,3, or 4 rhino for your starting hunt, and can either have 2 back TCs or 2 forward TCs on each side. I'd be hella grateful if anyone could point me to a guide/list that goes over these random elements. Cheers! [link] [comments] |
You are subscribed to email updates from Age of Mythology : Extended Edition. To stop receiving these emails, you may unsubscribe now. | Email delivery powered by Google |
Google, 1600 Amphitheatre Parkway, Mountain View, CA 94043, United States |
No comments:
Post a Comment