Age of Mythology Folstag has his priorities in order |
Folstag has his priorities in order Posted: 19 Feb 2020 12:44 AM PST
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No resources to sustain army FH Isis Posted: 19 Feb 2020 04:22 PM PST Ok so when I advance FH isis, I gather like 1500 gold or something, then after the prosperity ends, I send the most villagers to wood, leave 4 on food for vill support and rest build migdol/siege/ then to gold. The problem is, I still don't have enough wood eco to sustain chariots + siege and I don't have enough food for anything else. How can I support an army + siege? My build order is: - starting 2 + pharaoh on food, research HD - 2 gold - 4 food (6 total) - 1 builds monument, house, temple, then spam houses till maxed - 6 food (12 total) - AQ to gold till I can advance, research pickaxe and flood of the nile - When I advance, 2 wood villies build armory, rest all go to gold till I advance - I up nephtys then send almost all to gold, cast prosperity Then we've come to the problem. Priest siege is good only vs atty, right? What do I do? [link] [comments] | ||
Posted: 19 Feb 2020 03:41 PM PST I would like to make a pretty simple mod, where if I type some text in the chat box, I get an army of myth units to spawn from my town center. Is this possible? I would like it to work in single player random map games and LAN games (assuming all players have the necessary files). Does anybody know how to do this? [link] [comments] |
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