Age of Mythology Way to finish the year. |
- Way to finish the year.
- Discord
- DAE think Chinese skins/theme seem to similar to Norse? What do you all think about a more reddish/Forbidden Palace-esque look for their mythic age?
- Question about <unittype> management and entries
Posted: 31 Dec 2019 02:52 PM PST
| ||
Posted: 31 Dec 2019 11:27 AM PST Are there any aom discords for people learning the game? I play on steam. [link] [comments] | ||
Posted: 31 Dec 2019 02:49 PM PST Title. I was noticing earlier that each civ seems to have its own color scheme. Eggy is creamish brown/gold to white lime stone. Greek is light grey brick. Atty is much darker grey incorporating more metal. Norse is brown woodish. Chinese is likewise brown and wooden. I get why, most of ancient China was wooden buildings. Understood. But most of egypt was not the white alabaster limestone you get in Mythic but much closer to the brown of archaic. I just think a reskin making Chinese Mythic skins the Red of the forbidden palace, with the flared out roofs would be a welcome addition that would reslly demarcate and declare chinese as its own civ. Thoughts? [link] [comments] | ||
Question about <unittype> management and entries Posted: 31 Dec 2019 05:10 PM PST Hello, I'm ather new to modding AoM and I'd like to ask a quick question: I've experimenting with damage bonuses for a mod idea I've had for a while. My question is twofold: The first part is what file manages the <unittypes> such as "HumanSoldier" and "MythUnit" that the protoX.X.xml files uses as reference. Second: Is it possible to add new unittype entries to said file if available in the first place? Thank you. [link] [comments] |
You are subscribed to email updates from Age of Mythology : Extended Edition. To stop receiving these emails, you may unsubscribe now. | Email delivery powered by Google |
Google, 1600 Amphitheatre Parkway, Mountain View, CA 94043, United States |
No comments:
Post a Comment